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	<id>http://gamecat.fun/wilds/en/index.php?action=history&amp;feed=atom&amp;title=Skill%2FBladescaleLoading</id>
	<title>Skill/BladescaleLoading - Revision history</title>
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	<updated>2026-04-13T09:12:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<updated>2025-07-10T05:53:33Z</updated>

		<summary type="html">&lt;p&gt;Automatically generated by bot account&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:Bladescale Loading}}&lt;br /&gt;
[[Category:Skill]]&lt;br /&gt;
[[zh-Hans:技能/刃鳞增装]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%; overflow:auto;&amp;quot; class=&amp;quot;regular-text-responsive-font&amp;quot;&amp;gt;&lt;br /&gt;
Narrowly evading a monster's attack while your weapon is drawn grants special loaded ammo or applied coatings.&lt;br /&gt;
&lt;br /&gt;
Bladescale Loading is a weapon skill. This means that weapons can have this skill by nature or by inserting the corresponding weapon jewels.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Multi-language =&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%; overflow:auto;&amp;quot; class=&amp;quot;regular-text-responsive-font&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:660px;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:150px;&amp;quot; |Chinese Simplified&lt;br /&gt;
! style=&amp;quot;width:150px;&amp;quot; |Chinese Traditional&lt;br /&gt;
! style=&amp;quot;width:180px;&amp;quot; |English&lt;br /&gt;
! style=&amp;quot;width:180px;&amp;quot; |Japanese&lt;br /&gt;
|- style=&amp;quot;text-align:center; background-color:#ffffff;&amp;quot;&lt;br /&gt;
| |刃鳞增装&lt;br /&gt;
| |刃鱗增裝&lt;br /&gt;
| |Bladescale Loading&lt;br /&gt;
| |刃鱗増装&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Skill Information =&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%; overflow:auto;&amp;quot; class=&amp;quot;regular-text-responsive-font&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:660px;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:100px;&amp;quot; |Skill&lt;br /&gt;
! style=&amp;quot;width:200px;&amp;quot; |Details&lt;br /&gt;
! style=&amp;quot;width:80px;&amp;quot; |Max Lv&lt;br /&gt;
! style=&amp;quot;width:280px;&amp;quot; |Level Effects&lt;br /&gt;
|- style=&amp;quot;text-align:center; background-color:#ffffff;&amp;quot;&lt;br /&gt;
| |Bladescale Loading&lt;br /&gt;
| |Narrowly evading a monster's attack while your weapon is drawn grants special loaded ammo or applied coatings.&lt;br /&gt;
| |1&lt;br /&gt;
| style=&amp;quot;text-align:left; padding-left:5px;&amp;quot; |&lt;br /&gt;
⦁ Lv1. Activates skill effect.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Related Weapons =&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%; overflow:auto;&amp;quot; class=&amp;quot;regular-text-responsive-font&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:660px;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:140px;&amp;quot; |Category&lt;br /&gt;
! style=&amp;quot;width:180px;&amp;quot; |Weapon Name&lt;br /&gt;
! style=&amp;quot;width:340px;&amp;quot; |Weapon Skills&lt;br /&gt;
|- style=&amp;quot;text-align:center; background-color:#ffffff;&amp;quot;&lt;br /&gt;
| |Light Bowgun&lt;br /&gt;
| |[[Weapon/LightBowgun/RasasaBowgunI|Rasasa Bowgun I]]&lt;br /&gt;
| |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;margin:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; padding-left:5px; width:140px;&amp;quot; |[[Skill/BladescaleLoading|Bladescale Loading]]&lt;br /&gt;
| |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;margin:0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#2368ff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; padding-left:5px; width:140px;&amp;quot; |[[Skill/EvadingReload|Evading Reload]]&lt;br /&gt;
| |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;margin:0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#2368ff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background-color:#f7f7f9;&amp;quot;&lt;br /&gt;
| |Light Bowgun&lt;br /&gt;
| |[[Weapon/LightBowgun/RebelStopper|Rebel Stopper]]&lt;br /&gt;
| |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;margin:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; padding-left:5px; width:140px;&amp;quot; |[[Skill/BladescaleLoading|Bladescale Loading]]&lt;br /&gt;
| |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;margin:0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#2368ff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; padding-left:5px; width:140px;&amp;quot; |[[Skill/EvadingReload|Evading Reload]]&lt;br /&gt;
| |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;margin:0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#2368ff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background-color:#ffffff;&amp;quot;&lt;br /&gt;
| |Heavy Bowgun&lt;br /&gt;
| |[[Weapon/HeavyBowgun/SayyadCannonI|Sayyad Cannon I]]&lt;br /&gt;
| |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;margin:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; padding-left:5px; width:140px;&amp;quot; |[[Skill/BladescaleLoading|Bladescale Loading]]&lt;br /&gt;
| |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;margin:0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#2368ff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; padding-left:5px; width:140px;&amp;quot; |[[Skill/EvadingReload|Evading Reload]]&lt;br /&gt;
| |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;margin:0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#2368ff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#ffffff;&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background-color:#f7f7f9;&amp;quot;&lt;br /&gt;
| |Heavy Bowgun&lt;br /&gt;
| |[[Weapon/HeavyBowgun/InsurrectionCannon|Insurrection Cannon]]&lt;br /&gt;
| |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;margin:0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; padding-left:5px; width:140px;&amp;quot; |[[Skill/BladescaleLoading|Bladescale Loading]]&lt;br /&gt;
| |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;margin:0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#2368ff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
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| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; padding-left:5px; width:140px;&amp;quot; |[[Skill/EvadingReload|Evading Reload]]&lt;br /&gt;
| |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;margin:0px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#2368ff;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
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| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:10px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:1px; height:10px; background-color:#f7f7f9;&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background-color:#ffffff;&amp;quot;&lt;br /&gt;
| |Bow&lt;br /&gt;
| |[[Weapon/Bow/ShalyaBowI|Shalya Bow I]]&lt;br /&gt;
| |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;margin:0px;&amp;quot;&lt;br /&gt;
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|}&lt;br /&gt;
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|- style=&amp;quot;text-align:center; background-color:#f7f7f9;&amp;quot;&lt;br /&gt;
| |Bow&lt;br /&gt;
| |[[Weapon/Bow/InsurgentBow|Insurgent Bow]]&lt;br /&gt;
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|}&lt;br /&gt;
|}&lt;br /&gt;
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&amp;lt;span class=&amp;quot;interwiki&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;https://gamecat.fun/wilds/zh/index.php?title=技能/刃鳞增装&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>TangyuanMeowBot</name></author>
	</entry>
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