Difference between revisions of "Skill/Airborne"
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{| style="width:660px;" class="wikitable" | {| style="width:660px;" class="wikitable" | ||
|- style="text-align:center;" | |- style="text-align:center;" | ||
! style="width: | ! style="width:80px;" |Slot | ||
! style="width: | ! style="width:240px;" |Jewel Name | ||
! style="width:340px;" |Jewel Skills | ! style="width:340px;" |Jewel Skills | ||
|- style="text-align:center; background-color:#ffffff;" | |- style="text-align:center; background-color:#ffffff;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/AttackBoost|Attack Boost]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalEye|Critical Eye]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalDraw|Critical Draw]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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|} | |} | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Handicraft|Handicraft]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Guard|Guard]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Guard|Guard]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Guard|Guard]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Guard|Guard]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TetradShot|Tetrad Shot]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TetradShot|Tetrad Shot]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TetradShot|Tetrad Shot]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Airborne|Airborne]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TetradShot|Tetrad Shot]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]] | ||
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Revision as of 18:07, 9 June 2025
Increases the damage caused by jumping attacks.
Airborne is a weapon skill. This means that weapons can have this skill by nature or by inserting the corresponding weapon jewels.
Multi-language
| Chinese Simplified | Chinese Traditional | English | Japanese |
|---|---|---|---|
| 飞燕 | 飛燕 | Airborne | 飛燕 |
Skill Information
| Skill | Details | Max Lv | Level Effects |
|---|---|---|---|
| Airborne | Increases the damage caused by jumping attacks. | 1 |
⦁ Lv1. Jumping attack power +10% |
Related Jewels
Related Weapons
| Category | Weapon Name | Weapon Skills | ||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Long Sword | Windclaw Blade I |
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| Long Sword | Windclaw Blade II |
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| Long Sword | Windclaw Blade III |
| ||||||||||||||||||||||||||||||||
| Long Sword | Windclaw Kiribami |
| ||||||||||||||||||||||||||||||||
| Lance | Windpierce Lance I |
| ||||||||||||||||||||||||||||||||
| Lance | Windpierce Lance II |
| ||||||||||||||||||||||||||||||||
| Lance | Windpierce Lance III |
| ||||||||||||||||||||||||||||||||
| Lance | Windpierce Tsukibami |
| ||||||||||||||||||||||||||||||||
| Switch Axe | Windsunder Axe I |
| ||||||||||||||||||||||||||||||||
| Switch Axe | Windsunder Axe II |
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| Switch Axe | Windsunder Axe III |
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| Switch Axe | Windsunder Sakibami |
| ||||||||||||||||||||||||||||||||
| Charge Blade | Windthrash Charger I |
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| Charge Blade | Windthrash Charger II |
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| Charge Blade | Windthrash Charger III |
| ||||||||||||||||||||||||||||||||
| Charge Blade | Windthrash Tamebami |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Windshear Light I |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Windshear Light II |
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| Light Bowgun | Windshear Light III |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Windshear Uchibami |
| ||||||||||||||||||||||||||||||||
| Bow | Windbrace Bow I |
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| Bow | Windbrace Bow II |
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| Bow | Windbrace Bow III |
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| Bow | Windbrace Ibami |
|