Difference between revisions of "Skill/LoadShells"
m (Automatically generated by bot account) |
m (Automatically generated by bot account) |
||
| Line 46: | Line 46: | ||
{| style="width:660px;" class="wikitable" | {| style="width:660px;" class="wikitable" | ||
|- style="text-align:center;" | |- style="text-align:center;" | ||
! style="width: | ! style="width:80px;" |Slot | ||
! style="width: | ! style="width:240px;" |Jewel Name | ||
! style="width:340px;" |Jewel Skills | ! style="width:340px;" |Jewel Skills | ||
|- style="text-align:center; background-color:#ffffff;" | |- style="text-align:center; background-color:#ffffff;" | ||
| Line 55: | Line 55: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LoadShells|Load Shells]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 80: | Line 80: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LoadShells|Load Shells]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 105: | Line 105: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LoadShells|Load Shells]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 124: | Line 124: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/AttackBoost|Attack Boost]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 149: | Line 149: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LoadShells|Load Shells]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 168: | Line 168: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalEye|Critical Eye]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 193: | Line 193: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LoadShells|Load Shells]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 212: | Line 212: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalDraw|Critical Draw]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 237: | Line 237: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LoadShells|Load Shells]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 256: | Line 256: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Handicraft|Handicraft]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 281: | Line 281: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LoadShells|Load Shells]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 300: | Line 300: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Guard|Guard]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 335: | Line 335: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LoadShells|Load Shells]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 354: | Line 354: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OffensiveGuard|Offensive Guard]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 379: | Line 379: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LoadShells|Load Shells]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 398: | Line 398: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OffensiveGuard|Offensive Guard]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 423: | Line 423: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LoadShells|Load Shells]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 442: | Line 442: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OffensiveGuard|Offensive Guard]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 467: | Line 467: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LoadShells|Load Shells]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 492: | Line 492: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LoadShells|Load Shells]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 511: | Line 511: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/AttackBoost|Attack Boost]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 536: | Line 536: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LoadShells|Load Shells]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 555: | Line 555: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/AttackBoost|Attack Boost]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 580: | Line 580: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LoadShells|Load Shells]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 599: | Line 599: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/AttackBoost|Attack Boost]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 624: | Line 624: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LoadShells|Load Shells]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 643: | Line 643: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/AttackBoost|Attack Boost]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 668: | Line 668: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 687: | Line 687: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LoadShells|Load Shells]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 712: | Line 712: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 731: | Line 731: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LoadShells|Load Shells]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 756: | Line 756: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 775: | Line 775: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LoadShells|Load Shells]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 800: | Line 800: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 819: | Line 819: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LoadShells|Load Shells]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
Latest revision as of 18:09, 9 June 2025
Improves reloading, and increases the gunlance's shell capacity and charge blade's phial capacity.
Load Shells is a weapon skill. This means that weapons can have this skill by nature or by inserting the corresponding weapon jewels.
Multi-language
| Chinese Simplified | Chinese Traditional | English | Japanese |
|---|---|---|---|
| 炮弹装填 | 砲彈裝填 | Load Shells | 砲弾装填 |
Skill Information
| Skill | Details | Max Lv | Level Effects |
|---|---|---|---|
| Load Shells | Improves reloading, and increases the gunlance's shell capacity and charge blade's phial capacity. | 2 |
⦁ Lv1. Increases shell and phial reloading speed. |
Related Jewels
Related Weapons
| Category | Weapon Name | Weapon Skills | ||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Gunlance | Ajara Gunpike I |
| ||||||||||||||||||||||||||||||||
| Gunlance | Ajara Gunpike II |
| ||||||||||||||||||||||||||||||||
| Gunlance | Ajara-Kalika |
| ||||||||||||||||||||||||||||||||
| Charge Blade | Bone Strongarm I |
| ||||||||||||||||||||||||||||||||
| Charge Blade | Bone Strongarm II |
| ||||||||||||||||||||||||||||||||
| Charge Blade | Bone Strongarm III |
| ||||||||||||||||||||||||||||||||
| Charge Blade | Bone Strongarm IV |
| ||||||||||||||||||||||||||||||||
| Charge Blade | Hard Bone Strongarm |
| ||||||||||||||||||||||||||||||||
| Charge Blade | Rey Astrapi I |
| ||||||||||||||||||||||||||||||||
| Charge Blade | Rey Astrapi II |
| ||||||||||||||||||||||||||||||||
| Charge Blade | Rey Astrapi III |
| ||||||||||||||||||||||||||||||||
| Charge Blade | Astrapi Clairaxe |
|