Difference between revisions of "Skill/OpeningShot"
(Automatically generated by bot account) |
m (Automatically generated by bot account) |
||
| (One intermediate revision by the same user not shown) | |||
| Line 28: | Line 28: | ||
{| style="width:660px;" class="wikitable" | {| style="width:660px;" class="wikitable" | ||
|- style="text-align:center;" | |- style="text-align:center;" | ||
! style="width:100px;" | | ! style="width:100px;" |Skill | ||
! style="width:200px;" |Details | ! style="width:200px;" |Details | ||
! style="width:80px;" |Max Lv | ! style="width:80px;" |Max Lv | ||
| Line 47: | Line 47: | ||
{| style="width:660px;" class="wikitable" | {| style="width:660px;" class="wikitable" | ||
|- style="text-align:center;" | |- style="text-align:center;" | ||
! style="width: | ! style="width:80px;" |Slot | ||
! style="width: | ! style="width:240px;" |Jewel Name | ||
! style="width:340px;" |Jewel Skills | ! style="width:340px;" |Jewel Skills | ||
|- style="text-align:center; background-color:#ffffff;" | |- style="text-align:center; background-color:#ffffff;" | ||
| Line 56: | Line 56: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/FireAttack|Fire Attack]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 75: | Line 75: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 100: | Line 100: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/WaterAttack|Water Attack]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 119: | Line 119: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 144: | Line 144: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/IceAttack|Ice Attack]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 163: | Line 163: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 188: | Line 188: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ThunderAttack|Thunder Attack]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 207: | Line 207: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 232: | Line 232: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/DragonAttack|Dragon Attack]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 251: | Line 251: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 276: | Line 276: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 301: | Line 301: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 326: | Line 326: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 351: | Line 351: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 370: | Line 370: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/FireAttack|Fire Attack]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 395: | Line 395: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 414: | Line 414: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/WaterAttack|Water Attack]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 439: | Line 439: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 458: | Line 458: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/IceAttack|Ice Attack]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 483: | Line 483: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 502: | Line 502: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ThunderAttack|Thunder Attack]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 527: | Line 527: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 546: | Line 546: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/DragonAttack|Dragon Attack]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 571: | Line 571: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 590: | Line 590: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 615: | Line 615: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 634: | Line 634: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Guard|Guard]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 669: | Line 669: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 694: | Line 694: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 713: | Line 713: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/AttackBoost|Attack Boost]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 738: | Line 738: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 757: | Line 757: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/AttackBoost|Attack Boost]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 782: | Line 782: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 801: | Line 801: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/AttackBoost|Attack Boost]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 826: | Line 826: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 845: | Line 845: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/AttackBoost|Attack Boost]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 870: | Line 870: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/SpecialAmmoBoost|Special Ammo Boost]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 889: | Line 889: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 914: | Line 914: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/SpecialAmmoBoost|Special Ammo Boost]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 933: | Line 933: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 958: | Line 958: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 983: | Line 983: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,008: | Line 1,008: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,033: | Line 1,033: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,058: | Line 1,058: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,077: | Line 1,077: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Slugger|Slugger]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,102: | Line 1,102: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,121: | Line 1,121: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Slugger|Slugger]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,146: | Line 1,146: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,165: | Line 1,165: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Slugger|Slugger]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,190: | Line 1,190: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,209: | Line 1,209: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Slugger|Slugger]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,234: | Line 1,234: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,259: | Line 1,259: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,284: | Line 1,284: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,309: | Line 1,309: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,334: | Line 1,334: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,359: | Line 1,359: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,384: | Line 1,384: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,409: | Line 1,409: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,434: | Line 1,434: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,459: | Line 1,459: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,484: | Line 1,484: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,509: | Line 1,509: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,534: | Line 1,534: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,559: | Line 1,559: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,584: | Line 1,584: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,609: | Line 1,609: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/SpecialAmmoBoost|Special Ammo Boost]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,628: | Line 1,628: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,653: | Line 1,653: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/SpecialAmmoBoost|Special Ammo Boost]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,672: | Line 1,672: | ||
|} | |} | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,697: | Line 1,697: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,722: | Line 1,722: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
| Line 1,747: | Line 1,747: | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
|- | |- | ||
| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
| | | | | | ||
{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
Latest revision as of 17:58, 9 June 2025
Increases the bowgun's reload speed and increases the power of bullets when fully loaded.
Opening Shot is a weapon skill. This means that weapons can have this skill by nature or by inserting the corresponding weapon jewels.
Multi-language
| Chinese Simplified | Chinese Traditional | English | Japanese |
|---|---|---|---|
| 首发迅击 | 首發射擊 | Opening Shot | ファーストショット |
Skill Information
| Skill | Details | Max Lv | Level Effects |
|---|---|---|---|
| Opening Shot | Increases the bowgun's reload speed and increases the power of bullets when fully loaded. | 3 |
⦁ Lv1. Moderately increases bowgun reload speed and attack power of ammo when certain conditions are met. |
Related Jewels
Related Weapons
| Category | Weapon Name | Weapon Skills | ||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Light Bowgun | Hunter's Rifle I |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Hunter's Rifle II |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Hunter's Rifle III |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Hunter's Rifle IV |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Power Rifle |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Assault Conga II |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Combat Conga |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Dosha Faithbreaker I |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Dosha Faithbreaker II |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Dosha Faithbreaker III |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Faithbreaker Leibolkule |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Rey Szelatya I |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Rey Szelatya II |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Rey Szelatya III |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Szelatya Clairgun |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Nu Chobotnice I |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Nu Chobotnice II |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Abaddonian Chobotnice |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | G. Veldian Impetum I |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | G. Veldian Impetum II |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | G. Expiating Caius |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Tail String I |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Tail Catapult |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Veldian Impetum I |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Expiating Caius |
| ||||||||||||||||||||||||||||||||
| Heavy Bowgun | Chata Sheller I |
| ||||||||||||||||||||||||||||||||
| Heavy Bowgun | Chata Sheller II |
| ||||||||||||||||||||||||||||||||
| Heavy Bowgun | Chata Sheller III |
| ||||||||||||||||||||||||||||||||
| Heavy Bowgun | Chata Sheller IV |
| ||||||||||||||||||||||||||||||||
| Heavy Bowgun | Shrouded Muktana |
| ||||||||||||||||||||||||||||||||
| Heavy Bowgun | Power Stinger II |
| ||||||||||||||||||||||||||||||||
| Heavy Bowgun | Wild Stinger |
| ||||||||||||||||||||||||||||||||
| Heavy Bowgun | Nu Muneo I |
| ||||||||||||||||||||||||||||||||
| Heavy Bowgun | Nu Muneo II |
| ||||||||||||||||||||||||||||||||
| Heavy Bowgun | Abaddonian Muneo |
|