Difference between revisions of "Skill/ParalysisResistance"

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{| style="width:660px;" class="wikitable"
{| style="width:660px;" class="wikitable"
|- style="text-align:center;"
|- style="text-align:center;"
! style="width:140px;" |Slot
! style="width:80px;" |Slot
! style="width:180px;" |Jewel Name
! style="width:240px;" |Jewel Name
! style="width:340px;" |Jewel Skills
! style="width:340px;" |Jewel Skills
|- style="text-align:center; background-color:#ffffff;"
|- style="text-align:center; background-color:#ffffff;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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| style="width:10px; height:10px; background-color:#c8c9cc;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
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| style="width:1px; height:10px; background-color:#ffffff;" |
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|}
</div>
= Related Charms =
<div style="width:100%; overflow:auto;" class="regular-text-responsive-font">
{| style="width:660px;" class="wikitable"
|- style="text-align:center;"
! style="width:324px;" |Charm Name
! style="width:336px;" |Charm Skill
|- style="text-align:center; background-color:#ffffff;"
| |[[Charm/ParalysisCharmI|Paralysis Charm I]]
| |
{| cellspacing="0" border="0" style="margin:0px;"
|-
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| |
{| cellspacing="0" border="0" style="margin:0px;"
| style="width:10px; height:10px; background-color:#2368ff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#c8c9cc;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#c8c9cc;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
|}
|}
|- style="text-align:center; background-color:#f7f7f9;"
| |[[Charm/ParalysisCharmII|Paralysis Charm II]]
| |
{| cellspacing="0" border="0" style="margin:0px;"
|-
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| |
{| cellspacing="0" border="0" style="margin:0px;"
| style="width:10px; height:10px; background-color:#2368ff;" |
| style="width:1px; height:10px; background-color:#f7f7f9;" |
| style="width:10px; height:10px; background-color:#2368ff;" |
| style="width:1px; height:10px; background-color:#f7f7f9;" |
| style="width:10px; height:10px; background-color:#c8c9cc;" |
| style="width:1px; height:10px; background-color:#f7f7f9;" |
| style="width:10px; height:10px; background-color:#f7f7f9;" |
| style="width:1px; height:10px; background-color:#f7f7f9;" |
| style="width:10px; height:10px; background-color:#f7f7f9;" |
| style="width:1px; height:10px; background-color:#f7f7f9;" |
| style="width:10px; height:10px; background-color:#f7f7f9;" |
| style="width:1px; height:10px; background-color:#f7f7f9;" |
| style="width:10px; height:10px; background-color:#f7f7f9;" |
| style="width:1px; height:10px; background-color:#f7f7f9;" |
|}
|}
|- style="text-align:center; background-color:#ffffff;"
| |[[Charm/ParalysisCharmIII|Paralysis Charm III]]
| |
{| cellspacing="0" border="0" style="margin:0px;"
|-
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| |
{| cellspacing="0" border="0" style="margin:0px;"
| style="width:10px; height:10px; background-color:#2368ff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#2368ff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#2368ff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
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{| style="width:660px;" class="wikitable"
{| style="width:660px;" class="wikitable"
|- style="text-align:center;"
|- style="text-align:center;"
! style="width:140px;" |Part
! style="width:80px;" |Part
! style="width:180px;" |Armor Name
! style="width:240px;" |Armor Name
! style="width:340px;" |Armor Skills
! style="width:340px;" |Armor Skills
|- style="text-align:center; background-color:#ffffff;"
|- style="text-align:center; background-color:#ffffff;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/NeopteronAlert|Neopteron Alert]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/NeopteronAlert|Neopteron Alert]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/NeopteronAlert|Neopteron Alert]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/NeopteronAlert|Neopteron Alert]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/NeopteronAlert|Neopteron Alert]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/NeopteronAlert|Neopteron Alert]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/NeopteronAlert|Neopteron Alert]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/NeopteronAlert|Neopteron Alert]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/NeopteronAlert|Neopteron Alert]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/NeopteronAlert|Neopteron Alert]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ambush|Ambush]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ambush|Ambush]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/NeopteronAlert|Neopteron Alert]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/NeopteronAlert|Neopteron Alert]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| |
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/EvadeWindow|Evade Window]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/EvadeWindow|Evade Window]]
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/NeopteronAlert|Neopteron Alert]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/NeopteronAlert|Neopteron Alert]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/SurvivalExpert|Survival Expert]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/SurvivalExpert|Survival Expert]]
| |
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/NeopteronCamouflage|Neopteron Camouflage]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/NeopteronCamouflage|Neopteron Camouflage]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| |
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/NeopteronCamouflage|Neopteron Camouflage]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/NeopteronCamouflage|Neopteron Camouflage]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/NeopteronAlert|Neopteron Alert]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/NeopteronAlert|Neopteron Alert]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| |
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Foray|Foray]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Foray|Foray]]
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| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/NeopteronAlert|Neopteron Alert]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/NeopteronAlert|Neopteron Alert]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| |
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/NeopteronCamouflage|Neopteron Camouflage]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/NeopteronCamouflage|Neopteron Camouflage]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
|-
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ImpartedWisdom|Imparted Wisdom]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ImpartedWisdom|Imparted Wisdom]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Heroics|Heroics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Heroics|Heroics]]
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|-
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Foray|Foray]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Foray|Foray]]
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{| cellspacing="0" border="0" style="margin:0px;"
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|}
|-
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ImpartedWisdom|Imparted Wisdom]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ImpartedWisdom|Imparted Wisdom]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Heroics|Heroics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Heroics|Heroics]]
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|-
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Flayer|Flayer]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Flayer|Flayer]]
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|}
|-
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
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{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ImpartedWisdom|Imparted Wisdom]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ImpartedWisdom|Imparted Wisdom]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/RecoverySpeed|Recovery Speed]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/RecoverySpeed|Recovery Speed]]
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|-
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
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{| cellspacing="0" border="0" style="margin:0px;"
|-
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/FestivalSpirit|Festival Spirit]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/FestivalSpirit|Festival Spirit]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
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{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/FestivalSpirit|Festival Spirit]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/FestivalSpirit|Festival Spirit]]
| |
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|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ParalysisResistance|Paralysis Resistance]]
| |
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"

Latest revision as of 18:01, 9 June 2025

Reduces the duration of paralysis.

Paralysis Resistance is an armor skill. This means that armors can have this skill by nature or by inserting the corresponding armor jewels.

Multi-language

Chinese Simplified Chinese Traditional English Japanese
麻痹耐性 麻痺耐性 Paralysis Resistance 麻痺耐性

Skill Information

Skill Details Max Lv Level Effects
Paralysis Resistance Reduces the duration of paralysis. 3

⦁ Lv1. Reduces the duration of paralysis by 30%.
⦁ Lv2. Reduces the duration of paralysis by 60%.
⦁ Lv3. Prevents paralysis.

Related Jewels

Slot Jewel Name Jewel Skills
1-star Antipara Jewel [1]
Paralysis Resistance

Related Charms

Related Armors