Difference between revisions of "Skill/Ballistics"
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{| style="width:660px;" class="wikitable" | {| style="width:660px;" class="wikitable" | ||
|- style="text-align:center;" | |- style="text-align:center;" | ||
! style="width: | ! style="width:80px;" |Slot | ||
! style="width: | ! style="width:240px;" |Jewel Name | ||
! style="width:340px;" |Jewel Skills | ! style="width:340px;" |Jewel Skills | ||
|- style="text-align:center; background-color:#ffffff;" | |- style="text-align:center; background-color:#ffffff;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/FireAttack|Fire Attack]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/WaterAttack|Water Attack]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/IceAttack|Ice Attack]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ThunderAttack|Thunder Attack]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/DragonAttack|Dragon Attack]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalElement|Critical Element]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalStatus|Critical Status]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TetradShot|Tetrad Shot]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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{| cellspacing="0" border="0" style="margin:0px;" | {| cellspacing="0" border="0" style="margin:0px;" | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/PoisonDurationUp|Poison Duration Up]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalEye|Critical Eye]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalEye|Critical Eye]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalEye|Critical Eye]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalEye|Critical Eye]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalElement|Critical Element]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalElement|Critical Element]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalElement|Critical Element]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalEye|Critical Eye]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/SpecialAmmoBoost|Special Ammo Boost]] | ||
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Latest revision as of 17:58, 9 June 2025
Extends the range in which ammo and arrows have maximum power.
Ballistics is a weapon skill. This means that weapons can have this skill by nature or by inserting the corresponding weapon jewels.
Multi-language
| Chinese Simplified | Chinese Traditional | English | Japanese |
|---|---|---|---|
| 弹道强化 | 彈道強化 | Ballistics | 弾導強化 |
Skill Information
| Skill | Details | Max Lv | Level Effects |
|---|---|---|---|
| Ballistics | Extends the range in which ammo and arrows have maximum power. | 3 |
⦁ Lv1. Slightly extends range. |
Related Jewels
Related Weapons
| Category | Weapon Name | Weapon Skills | ||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Light Bowgun | Hope Rifle II |
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| Light Bowgun | Hope Rifle III |
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| Light Bowgun | Hope Rifle IV |
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| Light Bowgun | Hope Rifle V |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Esperanza Rifle |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | G. Rathling Gun I |
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| Light Bowgun | G. Rathling Gun II |
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| Light Bowgun | White Rathling Phoenix |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Kut-Ku Anger I |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Kut-Ku Anger II |
| ||||||||||||||||||||||||||||||||
| Light Bowgun | Kut-Ku Counterattack |
| ||||||||||||||||||||||||||||||||
| Heavy Bowgun | Hope Cannon II |
| ||||||||||||||||||||||||||||||||
| Heavy Bowgun | Hope Cannon III |
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| Heavy Bowgun | Hope Cannon IV |
| ||||||||||||||||||||||||||||||||
| Heavy Bowgun | Hope Cannon V |
| ||||||||||||||||||||||||||||||||
| Heavy Bowgun | Esperanza Cannon |
| ||||||||||||||||||||||||||||||||
| Bow | Hope Bow II |
| ||||||||||||||||||||||||||||||||
| Bow | Hope Bow III |
| ||||||||||||||||||||||||||||||||
| Bow | Hope Bow IV |
| ||||||||||||||||||||||||||||||||
| Bow | Hope Bow V |
| ||||||||||||||||||||||||||||||||
| Bow | Esperanza Bow |
| ||||||||||||||||||||||||||||||||
| Bow | Dosha Griefbringer I |
| ||||||||||||||||||||||||||||||||
| Bow | Dosha Griefbringer II |
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| Bow | Griefbringer Urstox |
| ||||||||||||||||||||||||||||||||
| Bow | Albirath Bow I |
| ||||||||||||||||||||||||||||||||
| Bow | Albirath Bow II |
| ||||||||||||||||||||||||||||||||
| Bow | Solar Spicule |
|