Difference between revisions of "Skill/Ballistics"

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{| style="width:660px;" class="wikitable"
{| style="width:660px;" class="wikitable"
|- style="text-align:center;"
|- style="text-align:center;"
! style="width:140px;" |Slot
! style="width:80px;" |Slot
! style="width:180px;" |Jewel Name
! style="width:240px;" |Jewel Name
! style="width:340px;" |Jewel Skills
! style="width:340px;" |Jewel Skills
|- style="text-align:center; background-color:#ffffff;"
|- style="text-align:center; background-color:#ffffff;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/FireAttack|Fire Attack]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/FireAttack|Fire Attack]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/WaterAttack|Water Attack]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/WaterAttack|Water Attack]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/IceAttack|Ice Attack]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/IceAttack|Ice Attack]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ThunderAttack|Thunder Attack]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ThunderAttack|Thunder Attack]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/DragonAttack|Dragon Attack]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/DragonAttack|Dragon Attack]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalElement|Critical Element]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalElement|Critical Element]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|-
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalStatus|Critical Status]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalStatus|Critical Status]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
| |
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{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
| |
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/OpeningShot|Opening Shot]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/OpeningShot|Opening Shot]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|-
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/TetradShot|Tetrad Shot]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TetradShot|Tetrad Shot]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Focus|Focus]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
|-
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/PoisonDurationUp|Poison Duration Up]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/PoisonDurationUp|Poison Duration Up]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
| |
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{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalEye|Critical Eye]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalEye|Critical Eye]]
| |
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{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalEye|Critical Eye]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalEye|Critical Eye]]
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{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalEye|Critical Eye]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalEye|Critical Eye]]
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{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalEye|Critical Eye]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalEye|Critical Eye]]
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{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalElement|Critical Element]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalElement|Critical Element]]
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{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalElement|Critical Element]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalElement|Critical Element]]
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{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalElement|Critical Element]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalElement|Critical Element]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalEye|Critical Eye]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalEye|Critical Eye]]
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{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalEye|Critical Eye]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalEye|Critical Eye]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalEye|Critical Eye]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalEye|Critical Eye]]
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{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalEye|Critical Eye]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalEye|Critical Eye]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalEye|Critical Eye]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalEye|Critical Eye]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalEye|Critical Eye]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalEye|Critical Eye]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalEye|Critical Eye]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalEye|Critical Eye]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalEye|Critical Eye]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/SpecialAmmoBoost|Special Ammo Boost]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/SpecialAmmoBoost|Special Ammo Boost]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/SpecialAmmoBoost|Special Ammo Boost]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/SpecialAmmoBoost|Special Ammo Boost]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/SpecialAmmoBoost|Special Ammo Boost]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/SpecialAmmoBoost|Special Ammo Boost]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalElement|Critical Element]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalElement|Critical Element]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalElement|Critical Element]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalElement|Critical Element]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/CriticalElement|Critical Element]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalElement|Critical Element]]
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| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Ballistics|Ballistics]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Ballistics|Ballistics]]
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Latest revision as of 17:58, 9 June 2025

Extends the range in which ammo and arrows have maximum power.

Ballistics is a weapon skill. This means that weapons can have this skill by nature or by inserting the corresponding weapon jewels.

Multi-language

Chinese Simplified Chinese Traditional English Japanese
弹道强化 彈道強化 Ballistics 弾導強化

Skill Information

Skill Details Max Lv Level Effects
Ballistics Extends the range in which ammo and arrows have maximum power. 3

⦁ Lv1. Slightly extends range.
⦁ Lv2. Extends range.
⦁ Lv3. Greatly extends range.

Related Jewels

Related Weapons