Difference between revisions of "Skill/ChargeMaster"

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{| style="width:660px;" class="wikitable"
{| style="width:660px;" class="wikitable"
|- style="text-align:center;"
|- style="text-align:center;"
! style="width:140px;" |Slot
! style="width:80px;" |Slot
! style="width:180px;" |Jewel Name
! style="width:240px;" |Jewel Name
! style="width:340px;" |Jewel Skills
! style="width:340px;" |Jewel Skills
|- style="text-align:center; background-color:#ffffff;"
|- style="text-align:center; background-color:#ffffff;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Handicraft|Handicraft]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Handicraft|Handicraft]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Slugger|Slugger]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Slugger|Slugger]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Focus|Focus]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Focus|Focus]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Focus|Focus]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Focus|Focus]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Focus|Focus]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Focus|Focus]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Focus|Focus]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Focus|Focus]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Focus|Focus]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Focus|Focus]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Focus|Focus]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Focus|Focus]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Focus|Focus]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Focus|Focus]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Focus|Focus]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/SpecialAmmoBoost|Special Ammo Boost]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/SpecialAmmoBoost|Special Ammo Boost]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/SpecialAmmoBoost|Special Ammo Boost]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/SpecialAmmoBoost|Special Ammo Boost]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Focus|Focus]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Focus|Focus]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Focus|Focus]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ChargeMaster|Charge Master]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeMaster|Charge Master]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
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Revision as of 17:56, 9 June 2025

Increases element power and status buildup for charged attacks.

Charge Master is a weapon skill. This means that weapons can have this skill by nature or by inserting the corresponding weapon jewels.

Multi-language

Chinese Simplified Chinese Traditional English Japanese
蓄力大师 蓄力大師 Charge Master チャージマスター

Skill Information

Skill Details Max Lv Level Effects
Charge Master Increases element power and status buildup for charged attacks. 3

⦁ Lv1. Slightly increases elemental damage and status buildup for charged attacks.
⦁ Lv2. Increases elemental damage and status buildup for charged attacks.
⦁ Lv3. Greatly increases elemental damage and status buildup for charged attacks.

Related Jewels

Related Weapons