Difference between revisions of "Skill/ConvertElement"

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⦁ Lv2. Increases additional dragon damage and increases dragon attack.<br>
⦁ Lv2. Increases additional dragon damage and increases dragon attack.<br>
⦁ Lv3. Further increases additional dragon damage and greatly increases dragon attack.
⦁ Lv3. Further increases additional dragon damage and greatly increases dragon attack.
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= Related Charms =
<div style="width:100%; overflow:auto;" class="regular-text-responsive-font">
{| style="width:660px;" class="wikitable"
|- style="text-align:center;"
! style="width:324px;" |Charm Name
! style="width:336px;" |Charm Skill
|- style="text-align:center; background-color:#ffffff;"
| |[[Charm/ConvertCharmI|Convert Charm I]]
| |
{| cellspacing="0" border="0" style="margin:0px;"
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| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ConvertElement|Convert Element]]
| |
{| cellspacing="0" border="0" style="margin:0px;"
| style="width:10px; height:10px; background-color:#2368ff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#c8c9cc;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#c8c9cc;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
|}
|}
|- style="text-align:center; background-color:#f7f7f9;"
| |[[Charm/ConvertCharmII|Convert Charm II]]
| |
{| cellspacing="0" border="0" style="margin:0px;"
|-
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ConvertElement|Convert Element]]
| |
{| cellspacing="0" border="0" style="margin:0px;"
| style="width:10px; height:10px; background-color:#2368ff;" |
| style="width:1px; height:10px; background-color:#f7f7f9;" |
| style="width:10px; height:10px; background-color:#2368ff;" |
| style="width:1px; height:10px; background-color:#f7f7f9;" |
| style="width:10px; height:10px; background-color:#c8c9cc;" |
| style="width:1px; height:10px; background-color:#f7f7f9;" |
| style="width:10px; height:10px; background-color:#f7f7f9;" |
| style="width:1px; height:10px; background-color:#f7f7f9;" |
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|}
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{| style="width:660px;" class="wikitable"
{| style="width:660px;" class="wikitable"
|- style="text-align:center;"
|- style="text-align:center;"
! style="width:140px;" |Part
! style="width:80px;" |Part
! style="width:180px;" |Armor Name
! style="width:240px;" |Armor Name
! style="width:340px;" |Armor Skills
! style="width:340px;" |Armor Skills
|- style="text-align:center; background-color:#ffffff;"
|- style="text-align:center; background-color:#ffffff;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ArkveldsHunger|Arkveld's Hunger]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ArkveldsHunger|Arkveld's Hunger]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/FortifyingPelt|Fortifying Pelt]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/FortifyingPelt|Fortifying Pelt]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ConvertElement|Convert Element]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ConvertElement|Convert Element]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ElementalAbsorption|Elemental Absorption]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ElementalAbsorption|Elemental Absorption]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ArkveldsHunger|Arkveld's Hunger]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ArkveldsHunger|Arkveld's Hunger]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/FortifyingPelt|Fortifying Pelt]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/FortifyingPelt|Fortifying Pelt]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ConvertElement|Convert Element]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ConvertElement|Convert Element]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/RecoverySpeed|Recovery Speed]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/RecoverySpeed|Recovery Speed]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ArkveldsHunger|Arkveld's Hunger]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ArkveldsHunger|Arkveld's Hunger]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/FortifyingPelt|Fortifying Pelt]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/FortifyingPelt|Fortifying Pelt]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ConvertElement|Convert Element]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ConvertElement|Convert Element]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/QuickSheathe|Quick Sheathe]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/QuickSheathe|Quick Sheathe]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ArkveldsHunger|Arkveld's Hunger]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ArkveldsHunger|Arkveld's Hunger]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/AlluringPelt|Alluring Pelt]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/AlluringPelt|Alluring Pelt]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ConvertElement|Convert Element]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ConvertElement|Convert Element]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ArkveldsHunger|Arkveld's Hunger]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ArkveldsHunger|Arkveld's Hunger]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/AlluringPelt|Alluring Pelt]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/AlluringPelt|Alluring Pelt]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ConvertElement|Convert Element]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ConvertElement|Convert Element]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ArkveldsHunger|Arkveld's Hunger]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ArkveldsHunger|Arkveld's Hunger]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/AlluringPelt|Alluring Pelt]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/AlluringPelt|Alluring Pelt]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ConvertElement|Convert Element]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ConvertElement|Convert Element]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/QuickSheathe|Quick Sheathe]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/QuickSheathe|Quick Sheathe]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"

Latest revision as of 17:56, 9 June 2025

After taking elemental damage, temporarily grants you dragon element effects. (Cooldown after effect ends.)

Convert Element is an armor skill. This means that armors can have this skill by nature or by inserting the corresponding armor jewels.

Multi-language

Chinese Simplified Chinese Traditional English Japanese
属性变换 屬性轉換 Convert Element 属性変換

Skill Information

Skill Details Max Lv Level Effects
Convert Element After taking elemental damage, temporarily grants you dragon element effects. (Cooldown after effect ends.) 3

⦁ Lv1. While active, deals extra dragon damage after dealing enough elemental damage. Slightly increases dragon attack.
⦁ Lv2. Increases additional dragon damage and increases dragon attack.
⦁ Lv3. Further increases additional dragon damage and greatly increases dragon attack.

Related Charms

Related Armors