Difference between revisions of "Skill/TremorResistance"

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{| style="width:660px;" class="wikitable"
{| style="width:660px;" class="wikitable"
|- style="text-align:center;"
|- style="text-align:center;"
! style="width:140px;" |Slot
! style="width:80px;" |Slot
! style="width:180px;" |Jewel Name
! style="width:240px;" |Jewel Name
! style="width:340px;" |Jewel Skills
! style="width:340px;" |Jewel Skills
|- style="text-align:center; background-color:#ffffff;"
|- style="text-align:center; background-color:#ffffff;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/TremorResistance|Tremor Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TremorResistance|Tremor Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#c8c9cc;" |
| style="width:10px; height:10px; background-color:#c8c9cc;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
|}
|}
|}
</div>
= Related Charms =
<div style="width:100%; overflow:auto;" class="regular-text-responsive-font">
{| style="width:660px;" class="wikitable"
|- style="text-align:center;"
! style="width:324px;" |Charm Name
! style="width:336px;" |Charm Skill
|- style="text-align:center; background-color:#ffffff;"
| |[[Charm/TremorCharmI|Tremor Charm I]]
| |
{| cellspacing="0" border="0" style="margin:0px;"
|-
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TremorResistance|Tremor Resistance]]
| |
{| cellspacing="0" border="0" style="margin:0px;"
| style="width:10px; height:10px; background-color:#2368ff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#c8c9cc;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#c8c9cc;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
|}
|}
|- style="text-align:center; background-color:#f7f7f9;"
| |[[Charm/TremorCharmII|Tremor Charm II]]
| |
{| cellspacing="0" border="0" style="margin:0px;"
|-
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TremorResistance|Tremor Resistance]]
| |
{| cellspacing="0" border="0" style="margin:0px;"
| style="width:10px; height:10px; background-color:#2368ff;" |
| style="width:1px; height:10px; background-color:#f7f7f9;" |
| style="width:10px; height:10px; background-color:#2368ff;" |
| style="width:1px; height:10px; background-color:#f7f7f9;" |
| style="width:10px; height:10px; background-color:#c8c9cc;" |
| style="width:1px; height:10px; background-color:#f7f7f9;" |
| style="width:10px; height:10px; background-color:#f7f7f9;" |
| style="width:1px; height:10px; background-color:#f7f7f9;" |
| style="width:10px; height:10px; background-color:#f7f7f9;" |
| style="width:1px; height:10px; background-color:#f7f7f9;" |
| style="width:10px; height:10px; background-color:#f7f7f9;" |
| style="width:1px; height:10px; background-color:#f7f7f9;" |
| style="width:10px; height:10px; background-color:#f7f7f9;" |
| style="width:1px; height:10px; background-color:#f7f7f9;" |
|}
|}
|- style="text-align:center; background-color:#ffffff;"
| |[[Charm/TremorCharmIII|Tremor Charm III]]
| |
{| cellspacing="0" border="0" style="margin:0px;"
|-
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TremorResistance|Tremor Resistance]]
| |
{| cellspacing="0" border="0" style="margin:0px;"
| style="width:10px; height:10px; background-color:#2368ff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#2368ff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#2368ff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:1px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
| style="width:10px; height:10px; background-color:#ffffff;" |
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{| style="width:660px;" class="wikitable"
{| style="width:660px;" class="wikitable"
|- style="text-align:center;"
|- style="text-align:center;"
! style="width:140px;" |Part
! style="width:80px;" |Part
! style="width:180px;" |Armor Name
! style="width:240px;" |Armor Name
! style="width:340px;" |Armor Skills
! style="width:340px;" |Armor Skills
|- style="text-align:center; background-color:#ffffff;"
|- style="text-align:center; background-color:#ffffff;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/TremorResistance|Tremor Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TremorResistance|Tremor Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/TremorResistance|Tremor Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TremorResistance|Tremor Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/TremorResistance|Tremor Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TremorResistance|Tremor Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/TremorResistance|Tremor Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TremorResistance|Tremor Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/TremorResistance|Tremor Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TremorResistance|Tremor Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/QuickSheathe|Quick Sheathe]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/QuickSheathe|Quick Sheathe]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/GraviossProtection|Gravios's Protection]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/GraviossProtection|Gravios's Protection]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ScalingProwess|Scaling Prowess]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ScalingProwess|Scaling Prowess]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/PeakPerformance|Peak Performance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/PeakPerformance|Peak Performance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/TremorResistance|Tremor Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TremorResistance|Tremor Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/GraviossProtection|Gravios's Protection]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/GraviossProtection|Gravios's Protection]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ScalingProwess|Scaling Prowess]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ScalingProwess|Scaling Prowess]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/TremorResistance|Tremor Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TremorResistance|Tremor Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/RecoverySpeed|Recovery Speed]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/RecoverySpeed|Recovery Speed]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/GraviossProtection|Gravios's Protection]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/GraviossProtection|Gravios's Protection]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/ScaleLayering|Scale Layering]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ScaleLayering|Scale Layering]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/TremorResistance|Tremor Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TremorResistance|Tremor Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/RecoverySpeed|Recovery Speed]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/RecoverySpeed|Recovery Speed]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/JinDahaadsRevolt|Jin Dahaad's Revolt]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/JinDahaadsRevolt|Jin Dahaad's Revolt]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/LordsFavor|Lord's Favor]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LordsFavor|Lord's Favor]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/WeaknessExploit|Weakness Exploit]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/WeaknessExploit|Weakness Exploit]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/TremorResistance|Tremor Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TremorResistance|Tremor Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/JinDahaadsRevolt|Jin Dahaad's Revolt]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/JinDahaadsRevolt|Jin Dahaad's Revolt]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/LordsFavor|Lord's Favor]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LordsFavor|Lord's Favor]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Agitator|Agitator]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Agitator|Agitator]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/TremorResistance|Tremor Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TremorResistance|Tremor Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/JinDahaadsRevolt|Jin Dahaad's Revolt]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/JinDahaadsRevolt|Jin Dahaad's Revolt]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/LordsFury|Lord's Fury]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/LordsFury|Lord's Fury]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/WeaknessExploit|Weakness Exploit]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/WeaknessExploit|Weakness Exploit]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/TremorResistance|Tremor Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TremorResistance|Tremor Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/GuardiansProtection|Guardian's Protection]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/GuardiansProtection|Guardian's Protection]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Flayer|Flayer]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Flayer|Flayer]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/TremorResistance|Tremor Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TremorResistance|Tremor Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/GlorysFavor|Glory's Favor]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/GlorysFavor|Glory's Favor]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Earplugs|Earplugs]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Earplugs|Earplugs]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/TremorResistance|Tremor Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TremorResistance|Tremor Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/GlorysFavor|Glory's Favor]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/GlorysFavor|Glory's Favor]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/FlinchFree|Flinch Free]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/FlinchFree|Flinch Free]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/TremorResistance|Tremor Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TremorResistance|Tremor Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/BindResistance|Bind Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/BindResistance|Bind Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/GlorysFavor|Glory's Favor]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/GlorysFavor|Glory's Favor]]
| |
| |
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/TremorResistance|Tremor Resistance]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/TremorResistance|Tremor Resistance]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"
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|}
|}
|-
|-
| style="text-align:left; padding-left:5px; width:120px;" |[[Skill/Windproof|Windproof]]
| style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Windproof|Windproof]]
| |
| |
{| cellspacing="0" border="0" style="margin:0px;"
{| cellspacing="0" border="0" style="margin:0px;"

Latest revision as of 18:09, 9 June 2025

Grants protection against ground tremors.

Tremor Resistance is an armor skill. This means that armors can have this skill by nature or by inserting the corresponding armor jewels.

Multi-language

Chinese Simplified Chinese Traditional English Japanese
耐震 耐震 Tremor Resistance 耐震

Skill Information

Skill Details Max Lv Level Effects
Tremor Resistance Grants protection against ground tremors. 3

⦁ Lv1. Nullifies very minor ground tremors and halves effects of minor ground tremors.
⦁ Lv2. Nullifies up to minor ground tremors and greatly reduces the effects of major ground tremors.
⦁ Lv3. Nullifies all ground tremors.

Related Jewels

Slot Jewel Name Jewel Skills
1-star Footing Jewel [1]
Tremor Resistance

Related Charms

Related Armors