Chatacabra Chatacabra
Monster Size Large Monster
Monster Type Amphibian
Weakness Element Thunder

Basic Information

Monster Intro: Amphibians that affix rocks to their forelimbs to power up attacks. Break this "armor" to create an attack opening. The tongue is most vulnerable.

Main Features: Amphibians that use their long tongues to seize and devour prey such as Bulaqchi. Their evolved forelimbs store a sticky mucus-like substance. When agitated, Chatacabra rub their forelimbs against the ground to collect stone and ore, widening the range and destructiveness of their blows.

Hunting Guide: The Chatacabra's soft tongue is the place to strike; look for openings after their attacks or when they become tired. Destroying the ore stuck to their forelimbs will leave them wide open to attack. They roam a wide area, so environmental elements like falling boulders or Flashflies will be useful in taking them down. To give you an idea of how hungry these things can get, some hunters have witnessed them swallowing entire barrels during their charges.

Multi-language

Chinese Simplified Chinese Traditional English Japanese
缠蛙 纏蛙 Chatacabra チャタカブラ

Monster Hitzones

Part Sever Blunt Ammo Fire Water Ice Thunder Dragon
Head 60 65 60 10 5 10 25 0
Head (Wound) 75 75 75 10 5 15 30 0
Head (Weakness) 90 90 95 10 5 15 30 0
Torso 45 45 45 10 5 15 20 0
Torso (Wound) 65 65 65 10 5 15 30 0
Left Foreleg 60 60 65 5 5 10 15 0
Left Foreleg (Broken) 75 75 75 10 5 15 25 0
Left Foreleg (Wound) 80 80 80 0 0 10 15 0
Right Foreleg 60 60 65 5 5 10 15 0
Right Foreleg (Broken) 75 75 75 10 5 15 25 0
Right Foreleg (Wound) 80 80 80 0 0 10 15 0
Left Hind Leg 45 45 45 0 0 15 20 0
Left Hind Leg (Wound) 65 65 65 10 5 15 30 0
Right Hind Leg 45 45 45 0 0 15 20 0
Right Hind Leg (Wound) 65 65 65 10 5 15 30 0
Rear 50 50 55 10 5 15 20 0
Rear (Wound) 65 65 65 10 5 15 30 0
Tongue 85 85 90 10 5 15 25 0
Part Sever Blunt Ammo Fire Water Ice Thunder Dragon
Head 60 65 60 10 5 10 25 0
Head (Wound) 75 75 75 10 5 15 30 0
Head (Weakness) 90 90 95 10 5 15 30 0
Torso 45 45 45 10 5 15 20 0
Torso (Wound) 65 65 65 10 5 15 30 0
Left Foreleg 50 65 50 0 0 10 15 0
Left Foreleg (Broken) 75 75 75 10 5 15 25 0
Left Foreleg (Wound) 80 80 80 0 0 10 15 0
Right Foreleg 50 65 50 0 0 10 15 0
Right Foreleg (Broken) 75 75 75 10 5 15 25 0
Right Foreleg (Wound) 80 80 80 0 0 10 15 0
Left Hind Leg 45 45 45 0 0 15 20 0
Left Hind Leg (Wound) 65 65 65 10 5 15 30 0
Right Hind Leg 45 45 45 0 0 15 20 0
Right Hind Leg (Wound) 65 65 65 10 5 15 30 0
Rear 50 50 55 10 5 15 20 0
Rear (Wound) 65 65 65 10 5 15 30 0
Tongue 85 85 90 10 5 15 25 0
Part Sever Blunt Ammo Fire Water Ice Thunder Dragon
Head 60 65 60 10 5 10 25 0
Head (Wound) 75 75 75 10 5 15 30 0
Head (Weakness) 90 90 95 10 5 15 30 0
Torso 45 45 45 10 5 15 20 0
Torso (Wound) 65 65 65 10 5 15 30 0
Left Foreleg 50 65 50 0 0 10 15 0
Left Foreleg (Broken) 75 75 75 10 5 15 25 0
Left Foreleg (Wound) 80 80 80 0 0 10 15 0
Right Foreleg 50 65 50 0 0 10 15 0
Right Foreleg (Broken) 75 75 75 10 5 15 25 0
Right Foreleg (Wound) 80 80 80 0 0 10 15 0
Left Hind Leg 45 45 45 0 0 15 20 0
Left Hind Leg (Wound) 65 65 65 10 5 15 30 0
Right Hind Leg 45 45 45 0 0 15 20 0
Right Hind Leg (Wound) 65 65 65 10 5 15 30 0
Rear 50 50 55 10 5 15 20 0
Rear (Wound) 65 65 65 10 5 15 30 0
Tongue 85 85 90 10 5 15 25 0
Part Sever Blunt Ammo Fire Water Ice Thunder Dragon
Head 60 65 60 10 5 10 25 0
Head (Wound) 75 75 75 10 5 15 30 0
Head (Weakness) 90 90 95 10 5 15 30 0
Torso 45 45 45 10 5 15 20 0
Torso (Wound) 65 65 65 10 5 15 30 0
Left Foreleg 55 70 55 0 5 10 15 0
Left Foreleg (Broken) 75 75 75 10 5 15 25 0
Left Foreleg (Wound) 80 80 80 0 0 10 15 0
Right Foreleg 55 70 55 0 5 10 15 0
Right Foreleg (Broken) 75 75 75 10 5 15 25 0
Right Foreleg (Wound) 80 80 80 0 0 10 15 0
Left Hind Leg 45 45 45 0 0 15 20 0
Left Hind Leg (Wound) 65 65 65 10 5 15 30 0
Right Hind Leg 45 45 45 0 0 15 20 0
Right Hind Leg (Wound) 65 65 65 10 5 15 30 0
Rear 50 50 55 10 5 15 20 0
Rear (Wound) 65 65 65 10 5 15 30 0
Tongue 85 85 90 10 5 15 25 0

Status Effectiveness

Status Effect Initial Value Increment Max Value Damage Decay Every 10s
PoisonPoison 100 90 370 250 5
SleepSleep 150 100 750 0 5
ParalysisParalysis 130 75 580 0 5
BlastBlast 70 30 670 100 5
StunStun 100 75 550 0 5
ExhaustExhaust 225 75 900 0 5

Part Information

Part Break Threshold Kinsect Extract
Head 280 Red
Torso 140 Orange
Left Foreleg 750 White
Right Foreleg 750 White
Left Hind Leg 120 White
Right Hind Leg 120 White
Rear 100 Green
Tongue 9999 Red

Monster Materials

Some high-rank materials found in data mining do not match the rates in the monster field guide. They are gathered in a separate tab.

Name Qty Prob Method
Sturdy Bone 1 30
Chatacabra Jaw 1 20
Chatacabra Jaw 1 23
Chatacabra Hide 1 50 Wound Destroyed Reward
Chatacabra Hide 1 30
Chatacabra Hide 1 30
Chatacabra Hide 1 27
Chatacabra Shell 1 100 Broken Part Reward
Chatacabra Shell 1 100 Broken Part Reward
Chatacabra Shell 1 15
Chatacabra Shell 1 15
Chatacabra Scale 1 35 Carving
Chatacabra Scale 1 40 Carving (Rotten Monster Carcass)
Chatacabra Scale 1 50
Chatacabra Scale 1 27
Chatacabra Certificate 1 8 Target Reward
Name Qty Prob Method
Chatacabra Scale+ 1 35 Carving
Chatacabra Scale+ 1 50 Wound Destroyed Reward
Chatacabra Scale+ 1 40 Carving (Rotten Monster Carcass)
Chatacabra Scale+ 1 27
Chatacabra Jaw+ 1 20
Chatacabra Jaw+ 1 23
Chatacabra Hide+ 1 30
Chatacabra Hide+ 1 30
Chatacabra Hide+ 1 50
Chatacabra Hide+ 1 27
Chatacabra Carapace 1 100 Broken Part Reward
Chatacabra Carapace 1 100 Broken Part Reward
Chatacabra Carapace 1 15
Chatacabra Carapace 1 15
Chatacabra Certificate S 1 8 Target Reward
Stoutbone 1 30
Wyverian Bloodstone Shard 1 50 Tempered Wound Destroyed Reward
Wyverian Bloodstone (S) 1 35
Wyverian Bloodstone 1 15
Name Qty Prob Method
Chatacabra Scale+ 1 31 Target Reward
Chatacabra Jaw+ 1 60 Target Reward
Chatacabra Jaw+ 1 23
Chatacabra Hide+ 1 31
Chatacabra Carapace 3 100 Target Reward
Chatacabra Carapace 1 40
Chatacabra Carapace 1 15