Rafma
Basic Information
Monster Intro: Herbivores that live in herds in cold areas. They are targeted by predators as a source of sustenance where flora and fauna are scarce.
Main Features: Herbivores that live primarily in cold regions. Rafma form herds with a large alpha at the head. When threatened, the alpha discharges static energy stored in its horn to shock foes and defend the herd. This horn can also be targeted with the Hook Slinger to get paralytic ammo. Rafma have been sighted moving along dizzyingly steep cliffsides, to the wonderment of observers.
Multi-language
| Chinese Simplified | Chinese Traditional | English | Japanese |
|---|---|---|---|
| 电角兽 | 電角獸 | Rafma | ラフマー |
Monster Hitzones
| Part | ||||||||
|---|---|---|---|---|---|---|---|---|
| Head | 70 | 70 | 70 | 80 | 35 | 5 | 5 | 10 |
| Body | 55 | 55 | 55 | 80 | 35 | 5 | 5 | 10 |
Status Effectiveness
| Status Effect | Initial Value | Increment | Max Value | Damage | Decay Every 10s |
|---|---|---|---|---|---|
| Poison |
20 | 30 | 80 | 350 | 5 |
| Sleep |
30 | 20 | 70 | 0 | 5 |
| Paralysis |
20 | 10 | 40 | 0 | 5 |
| Blast |
30 | 10 | 50 | 100 | 5 |
| Stun |
45 | 25 | 95 | 0 | 5 |
| Exhaust |
0 | 0 | 0 | 0 | 0 |
Part Information
| Part | Break Threshold | Kinsect Extract |
|---|---|---|
| Head | 25 | |
| Body | 25 |
Monster Materials
Some high-rank materials found in data mining do not match the rates in the monster field guide. They are gathered in a separate tab.
| Name | Qty | Prob | Method | |
|---|---|---|---|---|
| Raw Meat | 1 | 75 | Carving | |
| Mystery Bone | 1 | 100 | Carving (Rotten Monster Carcass) | |
| Mystery Bone | 1 | 25 |
| Name | Qty | Prob | Method | |
|---|---|---|---|---|
| Raw Meat | 1 | 75 | Carving | |
| Sturdy Bone | 1 | 100 | Carving (Rotten Monster Carcass) | |
| Sturdy Bone | 1 | 25 |