Difference between revisions of "Skill/ChargeUp"
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! style="width:100px;" | | ! style="width:100px;" |Skill | ||
! style="width:200px;" |Details | ! style="width:200px;" |Details | ||
! style="width:80px;" |Max Lv | ! style="width:80px;" |Max Lv | ||
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! style="width: | ! style="width:80px;" |Slot | ||
! style="width: | ! style="width:240px;" |Jewel Name | ||
! style="width:340px;" |Jewel Skills | ! style="width:340px;" |Jewel Skills | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeUp|Charge Up]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeUp|Charge Up]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/AttackBoost|Attack Boost]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeUp|Charge Up]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalEye|Critical Eye]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeUp|Charge Up]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalDraw|Critical Draw]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeUp|Charge Up]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Handicraft|Handicraft]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeUp|Charge Up]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/Slugger|Slugger]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeUp|Charge Up]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeUp|Charge Up]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/StaminaThief|Stamina Thief]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeUp|Charge Up]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/StaminaThief|Stamina Thief]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeUp|Charge Up]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/StaminaThief|Stamina Thief]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeUp|Charge Up]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/StaminaThief|Stamina Thief]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalDraw|Critical Draw]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeUp|Charge Up]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalDraw|Critical Draw]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/ChargeUp|Charge Up]] | ||
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| style="text-align:left; padding-left:5px; width: | | style="text-align:left; padding-left:5px; width:140px;" |[[Skill/CriticalDraw|Critical Draw]] | ||
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Latest revision as of 18:07, 9 June 2025
Increases your power to induce stun when you hit a monster with a hammer's charged attack.
Charge Up is a weapon skill. This means that weapons can have this skill by nature or by inserting the corresponding weapon jewels.
Multi-language
| Chinese Simplified | Chinese Traditional | English | Japanese |
|---|---|---|---|
| 蓄击强化 | 蓄攻強化 | Charge Up | 溜打強化 |
Skill Information
| Skill | Details | Max Lv | Level Effects |
|---|---|---|---|
| Charge Up | Increases your power to induce stun when you hit a monster with a hammer's charged attack. | 1 |
⦁ Lv1. Activates skill effect. |
Related Jewels
Related Weapons
| Category | Weapon Name | Weapon Skills | ||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Hammer | Chata Clobberer I |
| ||||||||||||||||||||||||||||||||
| Hammer | Chata Clobberer II |
| ||||||||||||||||||||||||||||||||
| Hammer | Chata Clobberer III |
| ||||||||||||||||||||||||||||||||
| Hammer | Chata Clobberer IV |
| ||||||||||||||||||||||||||||||||
| Hammer | Shrouded Aghaturi |
| ||||||||||||||||||||||||||||||||
| Hammer | Venom Monster I |
| ||||||||||||||||||||||||||||||||
| Hammer | Venom Monster II |
| ||||||||||||||||||||||||||||||||
| Hammer | Death Venom Hammer |
|