Daimyo Hermitaur
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Daimyo Hermitaur | |||||
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Type | Large monster Carapaceon |
Threat lv | 5 / 10 | ||
Element | Water | Status | Water | ||
Weak | Thunder | Resist | Dragon Water |
Introduction
Description: Large Carapaceons that live in coastal regions and sandy soil. Daimyo Hermitaurs use their massive claws to guard themselves against enemy attacks. These creatures wear wyvern skulls on their backs, unlike the shells carried in their infancy. These shells serve not only as protection, but also as a method for attacking prey. They are highly valued for their materials—their brains in particular.
Hunter tips: Daimyo Hermitaurs' weak point is their head. Attacking it will inflict massive damage, so focus your attention there. However, they will use their gargantuan claws to defend themselves and to protect this soft spot. Using a Sonic Bomb when they adopt a defensive position is an excellent tactic to "crack the shell to get the nut inside."
Habitats: Shrine Ruins, Sandy Plains, Flooded Forest, Jungle
Multi-language
English | Chinese (simplified) | Chinses (traditional) | Japanese |
---|---|---|---|
Daimyo Hermitaur | 大名盾蟹 | 大名蟹 | ダイミョウザザミ |
Weaknesses by hitzone
Part name | Sever | Blunt | Ammo | Fire | Water | Ice | Thunder | Dragon |
---|---|---|---|---|---|---|---|---|
Head | 50 | 60 | 45 | 30 | 10 | 20 | 35 | 0 |
Torso | 40 | 50 | 30 | 15 | 5 | 10 | 20 | 0 |
Shell | 22 | 40 | 25 | 20 | 5 | 10 | 25 | 0 |
Right Leg | 35 | 40 | 30 | 15 | 5 | 10 | 15 | 0 |
Right Claw | 25 | 30 | 15 | 35 | 5 | 10 | 20 | 0 |
Left Claw | 25 | 30 | 15 | 35 | 5 | 10 | 20 | 0 |
Left Leg | 35 | 40 | 30 | 15 | 5 | 10 | 15 | 0 |
Arm | 40 | 45 | 30 | 15 | 5 | 10 | 15 | 0 |
Status effectiveness
Initial resistance |
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Next resistance threshold |
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Maximum resistance |
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Natural buildup degradation |
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Total damage |
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* The higher the bars on the graphs and the more stars, the more advantageous it will be for the player.
Initial resistance |
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Next resistance threshold |
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Maximum resistance |
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Natural buildup degradation |
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Effect duration |
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* The higher the bars on the graphs and the more stars, the more advantageous it will be for the player.
Initial resistance |
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Next resistance threshold |
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Maximum resistance |
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Natural buildup degradation |
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Effect duration |
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* The higher the bars on the graphs and the more stars, the more advantageous it will be for the player.
Initial resistance |
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Next resistance threshold |
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Maximum resistance |
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Natural buildup degradation |
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Effect duration |
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* The higher the bars on the graphs and the more stars, the more advantageous it will be for the player.
Initial resistance |
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Next resistance threshold |
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Maximum resistance |
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Natural buildup degradation |
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Damage |
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* The higher the bars on the graphs and the more stars, the more advantageous it will be for the player.
Initial resistance |
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Next resistance threshold |
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Maximum resistance |
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Natural buildup degradation |
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Stamina loss |
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* The higher the bars on the graphs and the more stars, the more advantageous it will be for the player.
Initial resistance |
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Next resistance threshold |
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Maximum resistance |
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Natural buildup degradation |
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Total damage |
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* The higher the bars on the graphs and the more stars, the more advantageous it will be for the player.
Initial resistance |
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Next resistance threshold |
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Maximum resistance |
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Natural buildup degradation |
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Effect duration |
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* The higher the bars on the graphs and the more stars, the more advantageous it will be for the player.
Monster part data
Part | Kinsect extract | Breakable | Severable |
---|---|---|---|
Head | Orange | ✘ | ✘ |
Torso | Orange | ✘ | ✘ |
Shell | Orange | ✔ | ✘ |
Left leg | White | ✘ | ✘ |
Right leg | White | ✘ | ✘ |
Left claw | Red | ✔ | ✘ |
Right claw | Red | ✔ | ✘ |
Wrists | Red | ✘ | ✘ |
Item effectiveness
Pitfall Trap | Shock Trap | Flash Bomb |
---|---|---|
- | - | - |
Sonic Bomb | Raw Meat | Dung Bomb |
- | - | - |
* ✔ = Effective, ✘ = Ineffective, ? = Depends on circumstances, - = No info yet
Relevant quests
Type | Level | Quest name | Locale | Is target? | prob | prob |
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Arena | 1⭐ | MR Arena 01 | Arena | Yes | 0% | 0% |
Monster materials
Material name | Name (ja/zh) | Target | Carve | Capture | Part-break | Drop | Palico | |
---|---|---|---|---|---|---|---|---|
Monster Hardbone | 堅竜骨 坚龙骨 |
15%(x2) | 12%(Body) | 8%(x2) | 10%(x2, Shell) | 22% | ||
Hermitaur Hardclaw | 盾蟹の剛爪 大名盾蟹的刚爪 |
43% | 33%(Body) | 22% | 70%(x2, Claw) 30%(Claw) |
30% | ||
Hermitaur Cortex | 盾蟹の重殻 大名盾蟹的重壳 |
32% | 45%(Body) | 45% | 80%(Riding) 20%(x2, Riding) |
45% | ||
Timeworn Crimson Horn | 古びた真紅の角 陈旧的深红角 |
10% | 90%(Shell) | |||||
Crab Pearl+ | 極上ヤド真珠 极品宿珍珠 |
80%(Normal) | ||||||
Fine Black Pearl | 極上黒真珠 极品黑珍珠 |
10% | 10%(Body) | 15% | 20%(Normal) | 3% |
Relevant equipments
Weapons
Type | Weapon name | |||
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Great Sword |
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Long Sword |
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Sword and Shield |
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Dual Blades |
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Lance |
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Gunlance |
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Hunting Horn |
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Switch Axe |
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Insect Glaive |
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Light Bowgun |
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Heavy Bowgun |
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Bow |
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Armors
Rank | Armorset name | Name (Japanese) | Contents | |||||
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Master | Hermitaur Armorset | ザザミ |
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